# Model tp001 var x_1; let x_1 := -2; var x_2 >= -3/2; let x_2 := 1; minimize obj: 100*(x_2 - x_1^2)^2 + (1 - x_1)^2; display obj; solve; display obj; display x_1; display x_2; display obj - 0; display x_1 - 1; display x_2 - 1;