# Model tp005 var x_1 >= -1.5, <= 4; let x_1 := 0; var x_2 >= -3, <= 3; let x_2 := 0; minimize obj: sin(x_1 + x_2) + (x_1 - x_2)^2 - 1.5*x_1 + 2.5*x_2 + 1; display obj; solve; display obj; display x_1; display x_2; display obj + 1.913222954981036; display x_1 + 0.5471975511965977; display x_2 + 1.547197551196598;