# Model tp026r param lbx3 := -0.4; var x_1; let x_1 := -2.6; var x_2; let x_2 := 2; var x_3 >= lbx3; let x_3 := 2; minimize obj: (x_1 - x_2)^2 + (x_2 - x_3)^4; subject to ce_1: (1 + x_2^2)*x_1 + x_3^4 - 3 = 0; display obj; solve; display obj; display x_1; display x_2; display x_3; display obj - 0; display x_1 - 1; display x_2 - 1; display x_3 - 1;