# Model tp028 var x_1; let x_1 := -4; var x_2; let x_2 := 1; var x_3; let x_3 := 1; minimize obj: (x_1 + x_2)^2 + (x_2 + x_3)^2; subject to ce_1: x_1 + 2*x_2 + 3*x_3 - 1 = 0; display obj; solve; display obj; display x_1; display x_2; display x_3; display obj - 0; display x_1 - 0.5; display x_2 + 0.5; display x_3 - 0.5;