# Model tp033r param lbx2hs := 0; param lbx2r := 10^(-5); param lbx2 := lbx2r; var x_1 >= 0; let x_1 := 0; var x_2 >= lbx2; let x_2 := lbx2; var x_3 >= 0, <= 5; let x_3 := 3; minimize obj: (x_1 - 1)*(x_1 - 2)*(x_1 - 3) + x_3; subject to ci_1: x_3^2 - x_2^2 - x_1^2 >= 0; subject to ci_2: x_1^2 + x_2^2 + x_3^2 - 4 >= 0; display obj; solve; display obj; display x_1; display x_2; display x_3; display obj + 4.585786437626905; display x_1 - 0; display x_2 - 1.414213562373095; display x_3 - 1.414213562373095;